Create a 3D game asset in Blender & Substance Painter

Why take this course?
🚀 Course Title: Create a 3D Game Asset in Blender & Substance Painter: Craft a Viking Axe from Scratch
🎓 Course Headline: Embark on a Journey to Master the Full Pipeline - From Zero to a 3D Modeled Viking Axe Ready for Your Game!
Course Description:
Are you ready to forge your own path in the world of 3D game asset creation? Join Artem Daysun on an comprehensive journey through the entire pipeline of creating a detailed one-handed Viking Axe, optimized for gaming environments. This course is designed for artists and hobbyists who want to learn the ins and outs of Blender and Substance Painter to produce high-quality game assets. 🛠️✨
What You'll Learn:
- Blocking Out Your Axe: We'll start by sketching the basic shape of our Viking Axe in Blender.
- Sculpting the Detail: Move on to sculpting the intricate details that will give life to your axe.
- UV Mapping and Texturing: Learn how to unwrap your model and apply textures that bring out the epic design of the Viking Axe.
- Baking and Lighting: Discover the secrets of normal mapping, ambient occlusion, and other bake options to enhance realism.
- Substance Painter Mastery: Texturing in Substance Painter will be covered in detail, with a focus on professional results and an enjoyable workflow.
- Optimization for Game Engines: Finally, we'll prepare your asset for integration into game engines like Unreal Engine, Unity, or Godot.
Why This Course?
- 👁️ Transparent Workflow: Every keystroke and mouse click I use will be clearly displayed on screen, accompanied by my voice explanations, ensuring you won't miss a beat.
- 📚 Beginner to Pro: Whether you're a complete beginner or looking to refine your skills, I explain all processes in clear, detailed steps, making complex tasks understandable and achievable.
- 🛠️ Hands-On Learning: Learn to manipulate vertices, edges, and polygons with ease, master essential modifiers like subdivision surface, mirror, solidify, and remesh, and explore the art of sculpting in Blender.
- 🎨 Texturing Techniques: Gain knowledge on how to unwrap a 3D model's plane onto a 2D texture, create ordinary textures, style them up with interesting features using masks, and apply them back into Blender.
What's in it for You?
- A comprehensive understanding of the game asset creation process from start to finish.
- The ability to produce high-quality, game-ready 3D models using Blender and Substance Painter.
- The skills to sculpt, texture, and prepare your assets for any game engine you choose to work with.
- A portfolio piece that showcases your talent and dedication to the craft.
👨🎨 Your Instructor: Artem Daysun is not just a course instructor; he's an experienced artist who will guide you through each step of this process, ensuring you learn not only how to create but also why certain techniques are used.
Join Us on This Creative Adventure! Let's transform raw digital clay into a piece of art that could become the next iconic item in someone's game. 🛠️🎮
Ready to sculpt, texture, and bring your Viking Axe to life? Enroll now and let's craft together! 🎉 #3DArt #Blender #SubstancePainter #GameAssetCreation #VikingAxe #DigitalSculpting #Texturing #GameDev
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