Video Game Weapon Course : Modeling / Substance Painter 2

Learn how to model, unwrap, and texture weapons for games. Use Maya and Substance Painter 2 to create AAA quality models
4.47 (459 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Video Game Weapon Course : Modeling / Substance Painter 2
1 706
students
4.5 hours
content
Jun 2017
last update
$64.99
regular price

What you will learn

Set up reference images inside of Maya

Create block out meshes and understand their purpose

Build optimized and well thought out high poly models that are rich in details

Create low poly models that have great topology and will look great in game

Learn the fundamentals of good texture unwrapping and layout for different situations

How to keep clean files that are organized when working with a game team

Exporting your models so that you can work with them in game or other art software

How to use Substance Painter 2 to bake our model's textures

Creating realistic textures and materials inside of Substance Painter 2

Rendering portfolio screenshots of our models out of Iray

Exporting our final textures from Substance Painter 2 so that we can use them in a game engine.

Course Gallery

Video Game Weapon Course : Modeling / Substance Painter 2 – Screenshot 1
Screenshot 1Video Game Weapon Course : Modeling / Substance Painter 2
Video Game Weapon Course : Modeling / Substance Painter 2 – Screenshot 2
Screenshot 2Video Game Weapon Course : Modeling / Substance Painter 2
Video Game Weapon Course : Modeling / Substance Painter 2 – Screenshot 3
Screenshot 3Video Game Weapon Course : Modeling / Substance Painter 2
Video Game Weapon Course : Modeling / Substance Painter 2 – Screenshot 4
Screenshot 4Video Game Weapon Course : Modeling / Substance Painter 2

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Comidoc Review

Our Verdict

A valuable addition to any game artist's repertoire, this course excels in demonstrating the modeling workflow for weapons using Maya and Substance Painter 2. While there are some minor issues regarding version compatibility and texturing coverage, the instructor provides a wealth of information on optimized UV unwrapping, texture baking, and exporting models, ensuring students leave with a solid understanding of asset creation.

What We Liked

  • Comprehensive course covering weapon modeling in Maya and texturing in Substance Painter 2
  • Instructor explains workflow clearly with precise instructions, making it easy to follow
  • Covers efficient techniques for UV unwrapping, texture baking, and exporting models
  • Useful tips and insights on low-poly topology and scaling textures for UV area coverage

Potential Drawbacks

  • Recorded using older versions of Maya (2017) and Substance Painter 2, causing minor UI changes discrepancies
  • Baking part may need to be revisited as some students have reported issues with the end cap not looking round
  • Some parts might be too fast-paced for absolute beginners in Maya or Substance Painter 2
  • Limited focus on texturing in Substance Painter 2; a brief overview is provided
1254450
udemy ID
14/06/2017
course created date
26/04/2020
course indexed date
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course submited by
Video Game Weapon Course : Modeling / Substance Painter 2 - | Comidoc