Program Voxel Minecraft Worlds with C# - Unity 6 Compatible
A comprehensive guide to blocky mesh building for procedurally-generated worlds.
4.40 (1738 reviews)

10 376
students
18.5 hours
content
Feb 2025
last update
$79.99
regular price
What you will learn
Build a cube-based geometric world like that generated in Minecraft.
Navigate and manipulate discrete values in 3d space.
Build and skin meshes from scratch using C#.
Save and Retrieve Serialised Data.
Build and manage a voxel data structure.
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Our Verdict
This Udemy course offers a comprehensive guide to building voxel worlds in Unity using C#. While the course material excels at teaching the fundamentals of voxel world generation and game development, it lacks adequate code explanations and organization during some lessons, ultimately leaving room for improvement. Nevertheless, the updated and engaging content makes this a worthwhile learning experience for individuals with prior programming knowledge.
What We Liked
- Covers the entire process of building a voxel world in Unity, from geometry to mesh creation and data management.
- Instructor clearly explains all concepts in an easy-to-understand manner and offers valuable tips on various topics.
- Excellent course for gaining hands-on experience with C# programming and Unity game development.
- Includes a substantial number of subscribers, suggesting popularity among learners.
Potential Drawbacks
- Lacks thorough explanations during some instances of code-writing, making it difficult to follow along for beginners.
- Code found in the course sometimes appears disorganized and could benefit from refactoring or optimization.
- Some exercises involve repetitive tasks that might hinder interest and engagement.
- No git repository provided for learners, potentially complicating version control.
1305343
udemy ID
27/07/2017
course created date
17/11/2019
course indexed date
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