Shader Development from Scratch with Cg - Unity 6 Compatible

Learn to program the graphics pipeline in Unity for creating unique visual surfaces for game objects.
4.60 (3442 reviews)
Udemy
platform
English
language
Game Development
category
instructor
Shader Development from Scratch with Cg - Unity 6 Compatible
21 635
students
10.5 hours
content
Feb 2025
last update
$84.99
regular price

What you will learn

Use Unity Shaderlab to create their own shader effects with CG/HLSL.

Apply their knowledge of simple mathematics to change the visual surface of virtual objects.

Work with mesh vertices and textures to develop unique rendering effects.

Demonstrate a knowledge of the graphics pipeline and apply it to problem solving shading issues.

Course Gallery

Shader Development from Scratch with Cg - Unity 6 Compatible – Screenshot 1
Screenshot 1Shader Development from Scratch with Cg - Unity 6 Compatible
Shader Development from Scratch with Cg - Unity 6 Compatible – Screenshot 2
Screenshot 2Shader Development from Scratch with Cg - Unity 6 Compatible
Shader Development from Scratch with Cg - Unity 6 Compatible – Screenshot 3
Screenshot 3Shader Development from Scratch with Cg - Unity 6 Compatible
Shader Development from Scratch with Cg - Unity 6 Compatible – Screenshot 4
Screenshot 4Shader Development from Scratch with Cg - Unity 6 Compatible

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Our Verdict

Shader Development from Scratch with Cg – Unity 6 Compatible is an engaging Udemy course that lays a solid foundation for beginners interested in shader development within the Unity game engine. While there are some areas to improve, such as updating content for modern pipelines and refining code management between sections, students will still significantly benefit from this expert-led instruction and hands-on experience in manipulating visual surfaces. The course's strong points include a deep dive into volumetric rendering and the application of both Cg and Shaderlab to build practical shader effects.

What We Liked

  • Comprehensive introduction to the fundamentals of shader development, assuming little prior knowledge.
  • Covers both Cg and Shaderlab for a robust understanding of different shading techniques in Unity.
  • Hands-on approach allows learners to create unique visual surfaces, improving rendering and shader skills.
  • Volumetric rendering segment appreciated for its advanced topic and impressive visual results.

Potential Drawbacks

  • Dated content with lack of mention about modern Unity pipelines like URP and HDRP.
  • Code organization could be improved, as it is slightly messy in certain sections.
  • Some mathematical explanations may require additional research for thorough understanding.
  • Absence of downloadable videos can prove challenging with video rendering issues.
Related Topics
1382482
udemy ID
06/10/2017
course created date
20/11/2019
course indexed date
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