Learn to create WebXR, VR and AR, experiences using Three.JS

Harness the WebXR API and Three.JS to bring immersive experiences, VR and AR, to the browser, including Oculus Quest
4.38 (567 reviews)
Udemy
platform
English
language
Web Development
category
instructor
Learn to create WebXR, VR and AR, experiences using Three.JS
6 328
students
5.5 hours
content
May 2025
last update
$64.99
regular price

What you will learn

How to easily create VR and AR apps that work in the browser

How to use the ThreeJS library to create these apps

How to handle controllers

How to replace the controllers with custom models

How to create architectural walk-throughs, games and training apps.

How to add an in world UI

Developing AR apps that support real world hit testing

Learn game VR techniques such as teleporting and interacting with models in the scene using controllers.

Course Gallery

Learn to create WebXR, VR and AR, experiences using Three.JS – Screenshot 1
Screenshot 1Learn to create WebXR, VR and AR, experiences using Three.JS
Learn to create WebXR, VR and AR, experiences using Three.JS – Screenshot 2
Screenshot 2Learn to create WebXR, VR and AR, experiences using Three.JS
Learn to create WebXR, VR and AR, experiences using Three.JS – Screenshot 3
Screenshot 3Learn to create WebXR, VR and AR, experiences using Three.JS
Learn to create WebXR, VR and AR, experiences using Three.JS – Screenshot 4
Screenshot 4Learn to create WebXR, VR and AR, experiences using Three.JS

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3228865
udemy ID
12/06/2020
course created date
24/09/2020
course indexed date
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