How to Make Tile Based Platform Games in Gamemaker
Learn the basics to build fun and creative platform games, including tricks to add polished and professional features.
4.69 (1463 reviews)

7 085
students
11 hours
content
Jun 2024
last update
$79.99
regular price
What you will learn
You will develop a robust platform engine that you can use for future games you make.
You will learn how to do fast tile based collisions, and have the skills to incorporate it into your own games.
You will learn how to implement a customizable lighting system that any object in the game can use.
You will learn how to build custom particles that interact with the environment.
You will learn how to build a Finite State Machine, and use it to efficiently control your player and enemies.
You will learn how to implement wave based attacks, player traps, cameras, fade transitions, highscore saving, custom tooltips, screenshake and more.
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Our Verdict
This tile-based platform game development course in Gamemaker is suitable for beginners and intermediate learners. It covers vital steps to build a complete platformer, with clear explanations and good practices for organizing assets. Despite some minor issues aligning with the latest version of Gamemaker Studio, the content remains valuable, informative, and engaging—helping you grasp crucial concepts in game development.
What We Liked
- Covers all necessary steps to build a complete platformer game using Gamemaker
- Clear and in-depth explanations of each step for better understanding
- Helps in learning good practices on organizing and naming assets
- Includes valuable content on essential Gamemaker concepts for game development
Potential Drawbacks
- Some parts may require minor updates to match the latest Gamemaker Studio version
- Voice can be soft at times, making it difficult to hear
- More advanced users might find it more of a 'how to use the software' tutorial
Related Topics
1857222
udemy ID
15/08/2018
course created date
24/02/2020
course indexed date
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