Game Development: Pathfinding with Unity

Learn How to Develop Pathfinding Algorithms, like A*, Dijkstra, Steering Behaviors and NavMesh for the AI of your Agents
4.37 (27 reviews)
Udemy
platform
English
language
Game Development
category
Game Development: Pathfinding with Unity
238
students
4.5 hours
content
Dec 2020
last update
$44.99
regular price

What you will learn

You will be able to develop a Steering Behaviour System

You will be able to develop a A* Algorithm

You will be able to code a Dijkstra Algorithm

You will be able to use Pathfinding Systems

You will learn how to use the Tilemap and Grid Systems in Unity

You will be able to use Unit's NavMesh

Course Gallery

Game Development: Pathfinding with Unity – Screenshot 1
Screenshot 1Game Development: Pathfinding with Unity
Game Development: Pathfinding with Unity – Screenshot 2
Screenshot 2Game Development: Pathfinding with Unity
Game Development: Pathfinding with Unity – Screenshot 3
Screenshot 3Game Development: Pathfinding with Unity
Game Development: Pathfinding with Unity – Screenshot 4
Screenshot 4Game Development: Pathfinding with Unity

Charts

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Rating & Reviews
Enrollment Distribution
3433582
udemy ID
19/08/2020
course created date
21/11/2020
course indexed date
Bot
course submited by
Game Development: Pathfinding with Unity - | Comidoc