Game Development: Pathfinding with Unity
Learn How to Develop Pathfinding Algorithms, like A*, Dijkstra, Steering Behaviors and NavMesh for the AI of your Agents
4.37 (27 reviews)

238
students
4.5 hours
content
Dec 2020
last update
$44.99
regular price
What you will learn
You will be able to develop a Steering Behaviour System
You will be able to develop a A* Algorithm
You will be able to code a Dijkstra Algorithm
You will be able to use Pathfinding Systems
You will learn how to use the Tilemap and Grid Systems in Unity
You will be able to use Unit's NavMesh
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3433582
udemy ID
19/08/2020
course created date
21/11/2020
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