Cyber Reptile Game Character Creation Volume 2

Retopologize, Unwrap, Bake & Texture a Game Character Model using Zbrush, 3ds Max, Substance Painter, & Marmoset Toolbag
4.83 (18 reviews)
Udemy
platform
English
language
Game Design
category
instructor
Cyber Reptile Game Character Creation Volume 2
270
students
14.5 hours
content
Jan 2020
last update
$54.99
regular price

What you will learn

Learn the process of creating a production-ready character

Create topology that is clean and ready for animation

Learn how to make properly laid out UVs using 3ds Max

Create realistic painted textures such as metal, scales, dirt and more using Substance Painter

Learn various layering techniques and strategic hand painting

Make emissive materials to enhance 3d model

Create a nice visual presentation using Marmoset Toolbag

Course Gallery

Cyber Reptile Game Character Creation Volume 2 – Screenshot 1
Screenshot 1Cyber Reptile Game Character Creation Volume 2
Cyber Reptile Game Character Creation Volume 2 – Screenshot 2
Screenshot 2Cyber Reptile Game Character Creation Volume 2
Cyber Reptile Game Character Creation Volume 2 – Screenshot 3
Screenshot 3Cyber Reptile Game Character Creation Volume 2
Cyber Reptile Game Character Creation Volume 2 – Screenshot 4
Screenshot 4Cyber Reptile Game Character Creation Volume 2

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2247850
udemy ID
01/03/2019
course created date
08/02/2020
course indexed date
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course submited by
Cyber Reptile Game Character Creation Volume 2 - | Comidoc