Blender 2.8 Game Vehicle Creation
Learn to create a game vehicle in Blender 2.8, Substance Painter, and Unity.
4.71 (768 reviews)

4 312
students
22 hours
content
Jul 2021
last update
$64.99
regular price
What you will learn
Blender 2.8 Modeling Tools and Modifiers
UV Mapping a Complex 3D Model in Blender 2.8
Creating a Color ID Map in Blender 2.8
Exporting FBX files from Blender
Texturing in Substance Painter
Baking a Normal Map in Substance Painter
Configuring a Vehicle in Unity
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Our Verdict
Boasting an impressive global rating and 4300+ subscribers, Darrin Lile's 'Blender 2.8 Game Vehicle Creation' course offers learners a well-rounded education in creating game-ready vehicles within Blender—albeit with minor drawbacks related to the ever-evolving nature of 3D software. As the capstone project demonstrates, students can expect a fulfilling experience that culminates in seeing their own vehicle integration into Unity.
What We Liked
- Comprehensive course covering Blender 2.8 modeling tools and modifiers, UV mapping, texturing in Substance Painter, and configuring a vehicle in Unity.
- Highly regarded instructor known for breaking down complex subjects into manageable tasks with pro techniques.
- Real-world examples and practices provided throughout the course to enhance learning experience.
- Includes useful tips on setting up hotkeys and interfacing with 3D software.
Potential Drawbacks
- Substance Painter section might benefit from more detailed explanations, although beginners should not find it difficult to follow.
- With Blender's frequent updates, users may encounter minor issues with newer versions that are readily available in the Q&A.
- Unity part of the course utilizes Unity 2019, so those wanting to use more recent versions might need to find workarounds.
- There have been substantial changes in Substance Painter since release of this course; a refreshed version would be valuable.
Related Topics
2463902
udemy ID
17/07/2019
course created date
07/12/2019
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