Learning Maya after knowing 3ds Max : Modeling

Want to learn how to use Maya after you already know 3ds max? Making the switch was never easier.
4.24 (279 reviews)
Udemy
platform
English
language
3D & Animation
category
instructor
Learning Maya after knowing 3ds Max : Modeling
1 779
students
1.5 hours
content
Jul 2017
last update
$34.99
regular price

What you will learn

Overview of fundamental UI differences

Location of most used tools and techniques for modeling

Explaining high poly modeling workflow

Creating and editing UV's

Baking out maps from inside of Maya

Course Gallery

Learning Maya after knowing 3ds Max : Modeling – Screenshot 1
Screenshot 1Learning Maya after knowing 3ds Max : Modeling
Learning Maya after knowing 3ds Max : Modeling – Screenshot 2
Screenshot 2Learning Maya after knowing 3ds Max : Modeling
Learning Maya after knowing 3ds Max : Modeling – Screenshot 3
Screenshot 3Learning Maya after knowing 3ds Max : Modeling
Learning Maya after knowing 3ds Max : Modeling – Screenshot 4
Screenshot 4Learning Maya after knowing 3ds Max : Modeling

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Comidoc Review

Our Verdict

The Learning Maya after knowing 3ds Max: Modeling course is a valuable resource for those looking to expand their skillset from 3ds Max to Maya. It provides decent overviews of fundamental UI differences, modeling workflows, and UV editing, allowing users to build upon existing knowledge. However, it falls short in offering direct comparisons between Max and Maya commands or tools, leaving advanced users to explore some aspects independently. While not perfect, this course can still serve as a solid starting point in transitioning from 3ds Max to Maya and a useful reference for common modeling tasks.

What We Liked

  • Covers fundamental UI differences and location of most used tools/techniques for modeling, making the transition from 3ds Max to Maya smoother
  • Explains high poly modeling workflow and baking out maps from inside of Maya, allowing for a better understanding of more complex modeling tasks
  • Concise explanations and bite-sized videos enable quick learning and easy referencing
  • Instructor has a clear voice, making the course enjoyable to follow

Potential Drawbacks

  • Lacks direct references to counterpart Max commands and comparisons, potentially causing some confusion for advanced Max users
  • UVing in Maya is perceived as inferior compared to Max, which might be frustrating for some users
  • Limited coverage of fundamental modeling tools such as Bend, Shell, FFD, Push, Shape Merge, and Loft, leaving gaps in knowledge
  • Lack of in-depth technical explanations about how Maya operates differently than 3ds Max, making it harder for experienced users to understand
109876
udemy ID
24/10/2013
course created date
26/04/2020
course indexed date
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course submited by
Learning Maya after knowing 3ds Max : Modeling - | Comidoc